Esmeralda Portillo

Tag Archive: Kinect

  • 24th, October
    Review: Dance Central 2

    It’s that time of the year where we’re saturated with great games for the next couple of months, and we couldn’t be happier (although the same can’t be said for our wallets). As we’re still gliding around Arkham City, this Tuesday we’ll also be called to the front lines. I on the other hand received…

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  • 02nd, September
    SG PAX Prime 2011: Rise of Nightmares

    I’ve covered Kinect games quite a few times already, so you can tell I’m trying to justify my purchase (that I got for free from the actual Burger King). Although I feel motion control games still have some growing to do before they become as immersive and fun as Microsoft’s marketing says it is, I’m…

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  • 08th, August
    SG Review: Fruit Ninja Kinect

    Despite several people disliking motion control (ahem, Yoshifett), there are a few games out there that work with the implementation. I don’t want Kinect imbedded into every game out there (really Ghost Recon?), but when the right game gets motion control, it’s a blast. The right game this time around is Fruit Ninja Kinect, and…

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  • 14th, June
    SG E3 2011: Kinect Previews

    It seems like the word “Kinect,” or in general “motion control,” has become a dirty word amongst the “hardcore” gaming community. I personally do not want motion control shoehorned into every game in the future, although that’s something Microsoft has stated may happen with all its first-party titles. However, I also won’t deny that there…

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  • 18th, June
    SG E3 2010: Dance Central again… with a splash of Frawlz!

    Turn your speakers up and make sure your bladder’s empty to prepare yourself for some great footage, because you are about to witness, me, Frawlz, Dave, Darkwonders, Truth & Justice and GTR’s Godfree and LadyLuck as we tried Dance Central! (Or should I say, Dance Central tried Frawlz out!) Click over for the video! You…

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